Hi fidelity prototype

I created the screens and wireframes in Sketch and Illustrator and then ported to Invision for user testing.


Sketch prototype

Sketched on paper and ported to Invision for testing. I'm a huge fan of early stage iteration and this was extremely informative.


User flow for mobile prototype


Site map for the mobile prototype


Competitive Analysis for the FarmShare proposal

FarmFriend Share

Client: General Assembly UX Project

UX/UI design for a mobile application to connect dieters to a food sharing community. This project began when I identified a problem of finding fresh meat produce in San Francisco for friends who had strict dietary needs and health concerns.

Phases of Project:

  • Identify problems and research peer concerns in health and wellness.
  • Conduct Interviews to research issues and concerns about topic.
  • Create User Personas
  • Develop User Journey Maps
  • Create a hand drawn prototype with Invision based on one user journey.
  • Test prototype and interate on design by addressing problem areas.
  • Create low fidelity wireframes in Sketch and test with target users.
  • Iterate on design based on feedback and develop high fidelity prototypes.
  • Continue to test and iterate on high fidelity prototype.

See the documentation of the full process in this pdf: FarmFriend Share presentation